Elisabeth Pfaehler

2018-05-05 06:09:11 UTC

Dear all,

I am facing a problem calculating the surface of an ITK mesh.

Originally I have an image mask and converted this mask to a triangle mesh.

In order to calculate the surface, I wanted to convert this mesh to a

simplex mesh using:

typedef itk::SimplexMesh< float, 3 > TSimplex;

typedef itk::TriangleMeshToSimplexMeshFilter< MeshType, TSimplex >

TConvert;

// Convert the triangle mesh to a simplex mesh.

TConvert::Pointer convert = TConvert::New();

convert->SetInput(meshSource->GetOutput());

convert->Update();

As I found it in one example. But in this case my software starts

calculating and never stops.

So, now I tried to calculate the surface of every cell and add these

surfaces. But is there maybe another, nicer way?

Thanks a lot in advance

Elli

I am facing a problem calculating the surface of an ITK mesh.

Originally I have an image mask and converted this mask to a triangle mesh.

In order to calculate the surface, I wanted to convert this mesh to a

simplex mesh using:

typedef itk::SimplexMesh< float, 3 > TSimplex;

typedef itk::TriangleMeshToSimplexMeshFilter< MeshType, TSimplex >

TConvert;

// Convert the triangle mesh to a simplex mesh.

TConvert::Pointer convert = TConvert::New();

convert->SetInput(meshSource->GetOutput());

convert->Update();

As I found it in one example. But in this case my software starts

calculating and never stops.

So, now I tried to calculate the surface of every cell and add these

surfaces. But is there maybe another, nicer way?

Thanks a lot in advance

Elli