2018-05-05 06:09:11 UTC
I am facing a problem calculating the surface of an ITK mesh.
Originally I have an image mask and converted this mask to a triangle mesh.
In order to calculate the surface, I wanted to convert this mesh to a
simplex mesh using:
typedef itk::SimplexMesh< float, 3 > TSimplex;
typedef itk::TriangleMeshToSimplexMeshFilter< MeshType, TSimplex >
// Convert the triangle mesh to a simplex mesh.
TConvert::Pointer convert = TConvert::New();
As I found it in one example. But in this case my software starts
calculating and never stops.
So, now I tried to calculate the surface of every cell and add these
surfaces. But is there maybe another, nicer way?
Thanks a lot in advance